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Talismans ⭕ Create Custom Talismans ✅ Powerful Passive Effects ✨ Talisman Bag, Levels

💠Leak💠 Talismans â­• Create Custom Talismans ✅ Powerful Passive Effects ✨ Talisman Bag, Levels 6.57.0

  • Author Kritzz
  • Creation date
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  • - Added filter is_expression_true
  • - Fixed take_damage bug causing bugs in versions prior to 1.20
  • - The drop_item_for_player is no longer valid, use drop_item instead
  • - not-met-lines now works with effect conditions as well
  • - Added cooldown_effects function
  • - Added create_boss_bar, remove_boss_bar, and update_boss_bar effects
  • - Fixed strikethrough bug
  • - AOE and aoe_blocks now support effects that have their own conditions, filters, mutators, and common arguments
  • - API: MultiplierModifier and AdditionModifier have been merged and deprecated. Their replacement is now IdentifiedModifier
  • - Added a aoe_blocks effect that works the same way as aoe, but does not affect entities, but blocks
  • - Effects passed by aoe and aoe_blocks now also have an entity/block location, which is useful for particle animations, etc.
  • - Added AOE beam shape
  • - break_block effect now prevents other block mining effects from being triggered again (e.g. mine_radius)
- Fixed alt_click triggering twice when clicking on a block
- Added location for consumption trigger (allows more effects to be used for it)
- Added an item data system, similar to items, but for rows: two new effects (set_item_data, remove_item_data) and two new conditions (has_item_data, item_data_equals).
- Added %libreforge_item_data_<key>% insertion for use with items
- Added is_falling condition
- Added is_flying condition
- Added is_boss filter to replace only_bosses and only_non_bosses filters
- Fixed sound playback
- API: Improved SlotType for more general purpose
- Fixed bug with sending deprecation messages. There may be warnings in the console when updating, just update your configurations according to the warnings
- Fixed brew trigger, again (thanks OfTeN!)
- Fixed custom run_order not working
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