DailyRewards+ | ā­ The #1 Daily Rewards Plugin!

šŸ’ LeakšŸ’  DailyRewards+ | ā­ The #1 Daily Rewards Plugin! 1.4.3

DailyRewards+ | V1.4.3

DailyRewards+ V1.4.3 Introduces even more GUI Customisability and improves GUI stability for updating values.

1. Customise Config.yml Icon's Enchantment: New Config.yml's will benefit from the ability to set their icons (RewardNotReady, MissedReward, ClaimedReward, and FutureReward) enchanted state.
It goes without saying, UnclaimedReward is still fully individually customised in the Rewards.yml file (seperate)

2. Boosted GUI Stability and Refreshes: The GUI is now more stable when opened and additional values are refreshed more frequently to ensure that changing placeholders are accurately represented.

3. Additional Bug Fixes and Performance Boosts!
DailyRewards+ | V1.4.0

DailyRewards+ V1.4.0 is primarily a bug fix and performance update. In this update we have fixed some issues with the GUI, loading and saving data, libraries and more. We have also implemented features that should make automatic verification on our discord support server possible in the near future. Performance when accessing player data has also been improved.
DailyRewards+ | V1.3.8

DailyRewards+ V1.3.8 DailyRewards+ V1.3.8 Adds support for Minecraft V1.21, and allows users to claim their missed rewards and fixes a number of animation issues with daily reward chests!


1. Minecraft V1.21 support: DailyRewards+ V1.3.8 has been tuned and stabilized to provide full support for Minecraft V1.21.

2. Claiming Missed Rewards: If your server uses the "SkipMissedDays" feature, new configs will receive an additional "ClaimMissedDays" setting that makes all missed days clickable and available to users! This feature has been highly requested by our community!

3. Fixed Reward Chest Animations: We noticed that due to changes in armor racks, our icons were no longer positioned correctly to provide the smoothest and most enjoyable user experience. The internal values have been adjusted. In addition, we increased the duration of the lightning animation from 3 seconds (which we considered short) to 6 seconds.

4. Additional performance improvements.

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