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Added ability to add potion types to the bottle and levels Potion duration must be entered manually Code: Item_5: Item: POTION Glow: false Amount: 1 DisplayName: '&6Magic Potion' Price: 50 Lore: Flags: #- "HIDE_POTION_EFFECTS" Commands: - 'give %player% potion 1' - '' Potion: Type: SPEED Level: 1 Slot: 5
Item_5: Item: POTION Glow: false Amount: 1 DisplayName: '&6Magic Potion' Price: 50 Lore: Flags: #- "HIDE_POTION_EFFECTS" Commands: - 'give %player% potion 1' - '' Potion: Type: SPEED Level: 1 Slot: 5
Fixed an issue with SoldOutItem not working and added 2 new placeholders for this section: "%item_name%" "%item_id%"
Fixed not working use of hexadecimal colors for some console messages and improvement for the import command from TokenManager
Fixed an issue where the Farm Token plugin was not checking if the plants were fully ripe.
Added option to print out custom message on item buy example: Added option declined permission if player has this permission they will not be able to buy specific item, example: DeclinedPermission: "banana.is.potato"
Fixed an issue with player heads not working! SkullName: "%player%"