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Iris - Dimension Engine

💠Leak💠 Iris - Dimension Engine 3.2.6-1.19.2-1.20.4

  • Author Kritz
  • Creation date
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(Contains this + previous unannounced stuff here!)
Changelog
Splash Cleanup
Chunk Updater (not what you think)
team tweaks
some hastebin/platform tweaks
various fixes
  • Removed forced conversion
  • Improved /iris loading
  • Improved vanilla height converter
  • Removed a message about WorldCreation being unstable
  • Fixed the height of NMS biomes.
  • Fixed some problems with chunks
  • other fixes
This update is NOT COMPATIBLE with other previous updates, this update BREAKS JUST ABOUT EVERYTHING. however this is a major collection of rewrites that encompass more than the character limit on this page. Yes ive been away, family problems, people die, and this is a hobby. this update is courtesy of the community and their undying efforts to be able to keep this project alive. Without a doubt the soul behind this project at the current moment

Here is the changelog. Happy generating.
Release 3.2.0 for 1.19.2 to 1.20.4 [MAJOR REWRITE] · VolmitSoftware/Iris (github.com)
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SO this is a Dewzy of changes. Please read it!

- Modularized jar to support multiple versions
- Gradle changes to support this / new jfrog
- Fixed Object random spawns
- Fixed Papi not persisting after restart/papi reload.
- Pack Benchmarking
- Iris Benchmarking
- object collision is configurable
- ExecitableItems is supported
- Iris logo becomes RED when in unstable mode
- improved benchmarking
- command for instability checksums
- Experimental Chunk handeler
- Overall cleanup!
- fix crash on lower end servers
- removed debug code
- /iris remove works now
- lazypregen works now
- other various fixes and changes.
Thanks to @RePixelatedMC and @CrazyDev05 for these changes!

See git!:
Release 3.0.0 for 1.19.2 - 1.20.2 · VolmitSoftware/Iris (github.com)
This upates the complex to support the new overworld changes
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