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EconomyShopGUI Premium

VIP EconomyShopGUI Premium 5.10.4

  • Author Kritz
  • Creation date
  • You have reached your maxium allowed downloads limit.
  • This update mainly aims to add an easier-to-use API method to get prices for items in the store.
    • Added support for API v1.7.0 to add easier to use methods for integration with external plugins.
We wish you all a Merry Christmas and a good start to 2024!
  • Using multiple prices for the same item results in an error without specifying the actual price
  • NPE when upgrading configurations from version 5.0.7 (or earlier), resulting in a complete configuration erase
    • Causes after the previous update
  • Some GUI issues when loading layouts
  • Fixed NoSuchMethodError when parsing NBTData when manually adding element economy on 1.18.x servers
If your server uses the item economy, it is recommended that you update the plugin, as it fixes an issue that could be used by players using the item economy.
If you're still using an older version of the plugin, below v5, and want to upgrade, check out our simple guide on how to migrate your store data here

Fixed:​

  • An exploit that exploits the Item Economy
  • Editing product prices using a graphical editor on servers 1.20.2
  • Changed:
  • Using a different Json libar that allows servers below 1.17 to add a commodity economy using commands
Inability to create files by default on windows servers
To keep your data, you will need to use the import command. Click here to see more info!

It is also worth nothing that a new default shop lore has been added, by default it won't be overriden but you may delete you current language files to see the new improved shop lore!

This version introduced a new file system, alot of changes and additions.

Added:
  • Buying/selling items from shop will now also trigger a onscreen title
    • Can be disabled using config option
  • Support for navigation bars per section
  • Support for configurable menu sizes per shop page
  • Support for per section fill items
  • DisplayItems, put a different item for sale then the actual item which is received when buying/selling
  • Navigation bars can now also be disabled per section or in the main GUI
  • Reworked lore system:
    • Support for easily adding multi line lore
    • Support for easily arranging item lore(Example: Sell Prices above Buy Prices)
    • Support for Decoration lore(Additional lore displayed on shop items)
  • Added 95+ new translateable messages
  • New file structure:
    • Shops will now be located in their seperate config at /plugins/EconomyShopGUI/shops/<shopName>.yml
    • Sections will now be located in their seperate config at /plugins/EconomyShopGUI/sections/<shopName>.yml
  • Updated EconomyShopGUI API to v1.6.2
    • Added ShopItem#hasSeasonModifier()
    • Added ShopItemsLoadEvent
Changed:
  • Importing items from worth.yml will now disable the buy price of the imported shop item
  • Navigation bars now reload on /sreload, no restart required!
  • Option max-buy and max-sell will now require -1 to make shop items insta buy/sell instead of 1
    • This is to allow 'max-buy/sell: 1' which will allow shopItems to be bought/sold one at a time
  • Renamed config options:
    • Sections.yml 'fill-item' -> 'display-item'
    • Sections.yml 'subSection' -> 'sub-section'
    • Sections.yml 'displayname' -> 'name'
    • Config.yml 'main-menu-size' -> 'main-menu.gui-rows'
  • Brought back stack prices instead of unit prices
    • Example: A $40 shop item and stack size of 10 would cost $400 for the whole stack, this item will now cost $40 again for all 10 items.
    • This was caused by a update since version 4.9.0, this update will bring back the old system.
ShopGive Command Not Executing Command Items
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