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CMI - Content Management Interface !

VIP CMI - Content Management Interface ! 9.7.2.3

  • Author Kritz
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Update CMILib
  • Fix for colorpicker not giving out properly formatted color codes with latest CMILib update. You will need to update CMILib
  • Added option to ignore specific player in money log
  • Fix for jailed player dying and being teleported to respawn location instead of respawning in his cell
  • Fix for saveditems not saving players inventory if he was offline when he got item
  • Fix where player could have been teleported one block lower than it should be
  • Fix for issue with Folia servers and chat bubbles causing player kick
  • Fix for Folia servers when performing sudo command which could have caused error message to appear
  • Fix for error message on Folia servers when exiting beds
  • Fix for error when using groundclean on Folia servers
  • Fix for issue with night speedup still cycling over one extra day in some instances
  • Fix for enchant command accepting enchant level as 0. Now we will default to level 1
  • Fix dsigns not working on Folia servers
  • Added entity id and UUID to the entityinfo command. You can hover over the entity type row for more information and click on it to get the UUID of the entity
  • Fixes an issue where double-sided holograms were displayed on one side only
  • Initial SMALL support for Folia servers. We don't officially support Folia yet. What does that mean? Well, that means CMI will run on Folia servers, but with some issues due to how picky Folia is in some areas and how many CMIs need to be updated to be fully compatible. Expect quite a few bugs initially, but the basic features should work. You can test it and report issues that need to be resolved over time. It's not designed for live servers, but it will allow you to have a test platform and for me to continue working on it and troubleshooting.
  • Fix for kill/suicide commands when it comes to earlier versions of server 1.20.4 that cause some pop-up errors
  • A small correction for the specialized check: variable commands when you need to check if the values are not equal, as well as the != condition
  • New placeholder %cmi_user_uuid_[playerName]% to get player UUIDs
  • Fix /near showing the same name for all entries
  • Fixed an issue with team warm-up and player teleportation that was supposed to cancel the original warm-up timer
  • Fix error message on older 1.20.1 servers related to event commands
  • Fixing an error message when trying to access the baltop placeholder
  • Fixed an issue with schedulers having placeholder values set for the delay specialized command!
  • Fix an error message on recent Paper servers when using the /cmi kill command
  • Fix error message on recent Paper servers when using /cmi suicide
  • Fix/improvement for the give command to accept numeric placeholders for the sum
  • Fix that a player's combat would not start when attacking another player
  • This update is mainly for those using Bungee or Velocity server networks. Updated CMIB and CMIV on top of CMI to have better handling when it comes to detecting players servers current, maximum population and their online/offline states that will no longer use external ping mechanics that could return incorrect information in case the servers do not support this option or something else blocks it (ports not open). Update the relevant plugins on both sides.
  • Fixed an issue where damage numbers were displayed when dealing 0 damage.
  • Updated the way holograms interact with them. In version 1.20, instead of the invisible slime mob, we will use a new special interacting entity, which will solve several problems, for example, the slime will be visible while you are in spectator mode, and the slime will have knockback power.
  • Fixed an issue where hologram interactions were not updated on time, and line hovers could not be recognized in time if that hologram was set to maximum refresh rate.
  • Fixing an issue related to bungee messages
  • Fixed an issue where player data was not saved in the latest builds of Paper 1.20.4 after a player teleported and tried to quit the game shortly after
  • Fixed an issue where Elytra Boost would not consume items if they were renamed
  • Added the ability to define a prefix for all custom death messages
  • Fixed an issue where paper spigot 1.20+ server builds would not work when CMI tried to load player data while offline, causing the player to transition to the main world
  • Fix for rankup confirmation message still using rank config name and not display name
  • Added optional rank requirement as placeholder value. This can either be text type placeholder or value.
    Code:
    PlaceholderRequirements:
    - '%cmi_user_level%>=10;Get to level 10'
    - '%cmi_user_homeamount%>=3;Get 3 homes'
    - '%cmi_user_weather%==rainy;We like rain'
    This will require you to provide placeholder we should look up, value it needs to be equal or higher than, and finally a custom short message we will be showing as rankup requirement. With text based placeholders use == while with numbers you can either use == or >= which will indicate that you either want placeholder to be exactly at this number in first case and alternatively it can be equal or higher than provided number
  • Improved speed for lastonline command and cleared out some of the empty lines from last pages
  • Added additional fail safe when it comes to players in custom worlds which could have been "teleported" to main world if players data got accessed before players world was loaded in.
  • Fix for issue with some plugins compatibility not being fully enabled
  • Fix for head command misbehaving in 1.20 servers. You will need latest CMILib for this
  • Sorted mob heads in mobhead GUI for convenience sake
  • Quick fix for holograms not showing up if you're farther away from the world hub
  • Fix that the give command using the new method did not accept a separate number of the sum, which can be handy
  • Fixed an issue with identifying players by incomplete names, now we will exclude all matches less than 50%
  • Fixed an issue where the glow command would not change the glow color for users whose name starts with the correct hexadecimal color code
  • Fix loading armor stand template with the latest updates
  • Fixed error message when teleporting to home location
  • Fixes for tpa and tpahere not accepting correct range override permissions
  • Fix a rare case where having an sqlite database and forcing a CMI plugin to reload without rebooting the server (avoid this) could result in a duplicate user entry if the user was online at the time
  • Fix a rare issue related to team warming and header messages
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