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⭐ ExecutableEvents ⭐ Customize your events very easily !

VIP ⭐ ExecutableEvents ⭐ Customize your events very easily ! 2.24.4.30 [1.8-1.20.6]

  • Author Kritz
  • Creation date
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📌 For SCore (all plugins) (4.24.4.30).
I've improved the code of several important methods
Fixed the detailedBlocks & blockTypeMustBe edit, now it doesn't always convert your inputs to uppercase.
📌 For SCore (all plugins) (4.24.4.21).
Translating 0 to Latin now returns O instead of crashing the server

New "drop" setting for the TRANSFER_ITEM custom command {launcher slot} {receiver slot} [boolean drop].
drop false: will simply swap items in place
drop true: itemA will go into slotB and itemB will be dropped

Fixes placeholder parsing issue in custom IF command

📌 For SCore (all plugins) (4.24.3.10):​

Fixing projectile locations in activators that have a projectile
Number, boolean, String conditions support placeholders
The SCore cooldown placeholder can be cast to int:
%score_cooldown_EI:cybert1:activator6_int%

📌 For SCore (all plugins) (4.24.2.14):​

  • Removed asynchronous loading of executable objects (EE, EB, EI).
  • Instead, the loading of executable objects has been improved.
    Example: Loading 1400 items
    UP TO 47 sec
    NOW 2 seconds
    (Yes, it looks like I didn't notice any obvious optimization)
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