- Minecraft Versions
- 1.7, 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20
This is Question/Flash/Decode/Math/Hangman game plugin, made to give your players some fun while they are mining
Game modes:
Question - Players will have to answer minecraft'ish questions, first one gets reward (2 000 questions by default)
Flash - Players will have to repeat random string into chat, first one gets reward (unlimited)
Decode - Players will have to decode word or words from minecraft, first one gets reward (130 strings)
Math - Players will have to solve equations, first one gets reward
HangMan- Players will have to guess word by provided hint
Block break - Players will have to brake specific amount of specific block
Block place - Players will have to place specific amount of specific block
Eat - Players will have to consume specific food
Kill - Players will have to kill specific entities
Java 8 and up
Vault
CMILib
Main:
10 different game modes (Questions/Flash/Decode/Math/HangMan/Custom)
Supporting Placeholder plugins like PlaceholderAPI and MVdWPlaceholderAPI
Holographic top list (Requires CMI plugin)
Simple answers, just write into chat
Possibility to hide original players correct message and broadcast custom with his name and correct answer. Or you can hide original message ant custom, in this way no one will know ho answered and what
HeroChat support - show in specific channel all questions and "grab" from them answers
Factions support - don't let to answer in faction chat mode, only in public chat
McMMO party/admin chat support
MineverseChat basic support
Posible minimal time amount need to pass after question is given to minimize posible bots answering questions in instant.
Possible to answer with command to avoid spam in chat
Unlimited number of rewards
Unlimited size of rewards
Set custom chance to get for each reward
Give players money
Give players Items with custom name, lore, enchantments. Full color code support
Execute custom commands
Toggle question and answer visibility in chat for each player
Broadcast custom message for reward. Full color code support
Show custom private message to winner. Full color code support
Code:
# Reward file
Example:
# Reward category name
Simplerewards:
# This is example, real rewards below
RewardName:
Chance: 20
# Chance to pick this question in percentage
Money: 20
# How much money to give player for correct answer
Items:
# Gives item by its id, metadata and quantity, you can give separate enchantments, lore or name (optional). All color codes are supported.
# You can give more items just by adding next number
'1':
Id: 276
Meta: 0
Qty: 1
Name: '&2Stone Sword'
Lore:
- '&bSpecial Prize'
- '&bfor [player]'
Enchants:
- DAMAGE_ALL=1
- FIRE_ASPECT=1
'2':
Id: 35
Meta: 15
Qty: 2
Commands:
# Executes command of your choice, while you can use variable [player] to get the winning players name
- 'give [player] tnt 1'
- 'give [player] apple 1'
PrivateMessages:
# Message will be shown ONLY to the winner. Full color code support. Multiple lines support
- '&aYou just got some TnT'
- '&cSorry, you didn''t win anything this time'
Broadcasts:
# Message to all server, if not defined, will broadcast default message. Full color code support Multiple lines support
- '&3[player] &ajust got some TnT!'
- '&3[player] &aGot tasty apple!'
Rewards:
SimpleRewards:
First:
Chance: 10
Money: 100
Items:
'1':
Id: 272
Meta: 0
Qty: 1
Name: '&2Stone Sword'
Second:
Chance: 20
Money: 20
Items:
'1':
Id: 276
Meta: 0
Qty: 1
Lore:
- '&bSpecial Prize'
- '&bfor [player]'
Third:
Chance: 30
Money: 10
Items:
'1':
Id: 283
Meta: 0
Qty: 1
Name: '&2Stone Sword'
Lore:
- '&bSpecial Prize'
- '&bfor [player]'
Enchants:
- DAMAGE_ALL=1
- FIRE_ASPECT=1
BetterRewards:
Fourth:
Chance: 10
Money: 10
Commands:
- 'give [player] tnt 1'
PrivateMessages:
- '&aYou just got some TnT'
Broadcasts:
- '&3[player] &ajust got some TnT!'
Fifth:
Chance: 10
Commands:
- 'give [player] apple 1'
PrivateMessages:
- '&aYou got a tasty apple'
Sixth:
Chance: 2
PrivateMessages:
- '&cSorry, you didn''t win anything this time'
Scheduler implemented for automatic start/stop at predefined time
Code:
Timer:
'1':
Mode: all
From: '11:10:00'
Until: '16:15:10'
Interval: 10
TimeForAnswer: 5
Categories:
- All
Days:
- All
Rewards:
- All
'2':
Mode: Flash
From: '11:20:15'
Until: '12:00:00'
Categories:
- All
Days:
- All
Rewards:
- All
'3':
Mode: Decode
From: '16:00:25'
Until: '17:00:00'
Categories:
- All
Days:
- All
Rewards:
- All
'4':
Mode: Decode
From: '17:01:11'
Until: '17:30:35'
Categories:
- All
Days:
- All
Rewards:
- All
'5':
Mode: Questions
From: '18:00:00'
Until: '20:00:00'
Categories:
- All
Days:
- All
Rewards:
- All
Scheduler to give for best player in last hour/day/week/month. All customizable.
Code:
DailyTimer:
ThisIsDaily:
Mode: Questions
RewardTimeRange: 1440
AnnounceOn: '12:23:00'
WeekDays:
- All
MonthDays:
- All
Rewards:
'1':
RewardCategory: Daily
RewardName: First
'2':
RewardCategory: Daily
RewardName: Second
'3':
RewardCategory: Daily
RewardName: Third
BroadcastMessage:
- '&2----------&e ========== &6TryMe &e========== &2----------'
- '&eCongratz for best quiz game players from last 24 hours!'
- '&eFirst place gets &3[1name] with [1points]!'
- '&eSecond place gets &3[2name] with [2points]!'
- '&eThird place gets &3[3name] with [3points]!'
- '&2----------------------------------------------'
ThisIsWeekly:
Mode: Questions
RewardTimeRange: 10080
AnnounceOn: '12:00:00'
WeekDays:
- Sunday
MonthDays:
- All
Rewards:
'1':
RewardCategory: Weekly
RewardName: All
'2':
RewardCategory: Weekly
RewardName: All
'3':
RewardCategory: Weekly
RewardName: All
BroadcastMessage:
- '&2----------&e ========== &6TryMe &e========== &2----------'
- '&eCongratz for best quiz game players from last 7 days!'
- '&eFirst place gets &3[1name]!'
- '&eSecond place gets &3[2name]!'
- '&eThird place gets &3[3name]!'
- '&2----------------------------------------------'
ThisIsMonthly:
Mode: All
RewardTimeRange: 40320
AnnounceOn: '12:00:00'
WeekDays:
- All
MonthDays:
- 1
Rewards:
'1':
RewardCategory: Monthly
RewardName: Second
'2':
RewardCategory: Monthly
RewardName: Second
'3':
RewardCategory: Monthly
RewardName: Second
'4':
RewardCategory: Monthly
RewardName: Second
'5':
RewardCategory: Monthly
RewardName: Second
'6':
RewardCategory: Monthly
RewardName: Second
'7':
RewardCategory: Monthly
RewardName: Second
'8':
RewardCategory: Monthly
RewardName: Second
'9':
RewardCategory: Monthly
RewardName: Second
'10':
RewardCategory: Monthly
RewardName: Second
BroadcastMessage:
- '&2----------&e ========== &6TryMe &e========== &2----------'
- '&eCongratz for best quiz game players from last month!'
- '&eFirst place gets &3[1name]!'
- '&eSecond place gets &3[2name]!'
- '&eThird place gets &3[3name]!'
- '&eAnd rest of them in order: &3[4name]&e, &3[5name]&e, &3[6name]&e, &3[7name]&e,
&3[8name]&e, &3[9name]&e, &3[10name]&e,!'
- '&2----------------------------------------------'
Sign top list support
To create signs in first line will be [tryme], second is game mode to show (qmode/dmode/fmode/mmode), third is what info to show (answers/average/besttime) and forth in what order (desc/asc). In example if you want to show top list of question mode in descending order by total answers, write like this:
[tryme]
qmode
answers
desc
qmode
answers
desc
Fireworks after correct answer
ActionBars supported
UUID support
Mysql/SQLite support
Locale file with 100% of lines there is!
Titles and subtitles are supported
Quest mode:
175 minecraft questions be default
You can edit questions in game
Unlimited number of possible questions with possibility to group them
Code:
# Question file
# Change the answer on number three, or the entire question.
# Just enter question number, question itself and posible answers. You can have as many answers as you want.
# Multiple answers are useful when there is more thant one correct answer. For example: Who created Minecraft? Answers: Notch, markus persson
Questions:
Default:
'1':
Question: '&6What is 1+1?'
Answers:
- '2'
'2':
Question: '&6Who created Minecraft?'
Answers:
- Notch
- Markus Persson
'3':
Question: '&6Who is most known for Minecraft?'
Answers:
- Notch
'4':
Question: '&6What year was Minecraft released in?'
Answers:
- '2009'
- 2009 may
- 2009 may 17
- 2009/05/17
HardOnes:
'1':
Question: '&6How many proffesions do villager have?'
Answers:
- '5'
- five
'2':
Question: '&6How many career do villager can have?'
Answers:
- '11'
- eleven
Unlimited number of answers
Flash mode:
Unlimited random strings for Flash game mode
Possible to define different categories with different hardness or use custom words
Code:
Data:
Easy:
WordsMinLenght: 3
WordsMaxLenght: 5
RandomizeCapitalization: false
CharactersToUse: ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
Medium:
WordsMinLenght: 5
WordsMaxLenght: 7
RandomizeCapitalization: true
CharactersToUse: ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
Hard:
WordsMinLenght: 7
WordsMaxLenght: 9
RandomizeCapitalization: true
CharactersToUse: ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
Custom:
Words:
- Aardwolf
- Aberration
- Abridgment
- Abscission
- Acerbate
- Aficionado
- Algorithm
- Applique
- Archetype
- Avenge
- Babushka
- Baccalaureate
- Balalaika
- Baroque
- Barracuda
- Bayou
- Beleaguer
- Belligerence
- Beret
- Bivouac
- Blithe
- Boatswain
- Bourgeois
- Boutique
- Boutonniere
Decode mode:
Unlimited possible strings to use in Decode mode
Code:
Data:
Easy:
- Oak
- Lava
- Bow
- Arrow
- Coal
Normal:
- Podzol
- Spruce
- Birch
- Jungle
- Acacia
- Dark oak
- Red sand
Possible to define different categories with different hardness
Math mode:
Unlimited possible equations made with specific configuration
Possible to define different categories with different hardness or use custom equations
Code:
Data:
Easy:
NumbersToUse: '12'
MathSimbolsToUse: '+-'
EquationLenght: 3
Medium:
NumbersToUse: '123'
MathSimbolsToUse: '+-*'
EquationLenght: 4
Hard:
NumbersToUse: '1234'
MathSimbolsToUse: '+-*/'
EquationLenght: 6
CustomEquations:
Equations:
- '2+2-2+2'
- '1+1+2+3-5'
- '5-2-3-4+5'
- '99-55-66'
- '45-65-85-25'
HangMan mode:
Unlimited possible words. By default there will be over 300 minecraft words to guess for players, but you can add as many as you want
Possible to define different categories with different hardness
Code:
Data:
Easy:
- Oak
- Lava
- Sand
- Wood
- Water
- Glass
- Rail
- Wool
- Torch
- Fire
- Chest
- Sign
- Lever
- Snow
- Portal
- Vines
- Beacon
- Anvil
- Apple
- Bow
- Arrow
- Coal
Normal:
- Podzol
- Spruce
- Birch
- Jungle
- Acacia
- Dark oak
- Red sand
- Gravel
- Gold ore
- Iron ore
- Coal ore
- Leaves
- Sponge
Custom mode:
Game mode where you can define custom commands to be performed before and after question was answered correctly
Code:
DefaultPostAnswerCommands:
- 'broadcast &6[player] &eanswered correctly with (&7[answer]&e) answer'
Data:
Default:
-
QuestionCommands:
- 'broadcast &9Minecraft: How much gunpowder do you need to make one TNT?'
PostAnswerCommands:
- 'broadcast &6[player] &eanswered correctly with (&7[answer]&e) answer'
Answers:
- '5'
- 'five'
-
QuestionCommands:
- 'broadcast &9Minecraft: Who created Minecraft (full name)?'
PostAnswerCommands:
- 'broadcast &6[player] &eanswered correctly with (&7[answer]&e) answer'
Answers:
- Notch
- Markus Persson
-
QuestionCommands: 'broadcast &9Minecraft: What type of game is Minecraft?'
Answers: sandbox
/Tryme - Shows all possible commands information
/Tryme info - Shows information about questions for players
/Tryme info - (with tryme.answers permission )Shows information about current question with answers
/Tryme next - Cancels current question and give another one
/Tryme top [gamemode] (-f answers/besttime/average) (-o asc/desc) - Shows Top players statistics
/Tryme qmode (-c QCat) (-r RCat)- Starts Question mode (Categories can be separated with comma to have multiple running at same time)
/Tryme fmode (-c QCat) (-r RCat) - Starts Flash mode(Categories can be separated with comma to have multiple running at same time)
/Tryme dmode (-c QCat) (-r RCat) - Starts Decode mode(Categories can be separated with comma to have multiple running at same time)
/Tryme mmode (-c QCat) (-r RCat) - Starts Math mode(Categories can be separated with comma to have multiple running at same time)
/Tryme hmode (-c QCat) (-r RCat) - Starts HangMan mode(Categories can be separated with comma to have multiple running at same time)
/Tryme cmode (-c QCat) (-r RCat) - Starts Custom mode(Categories can be separated with comma to have multiple running at same time)
/Tryme bmode (-c BCat) (-r RCat) - Starts block brake mode(Categories can be separated with comma to have multiple running at same time)
/Tryme pmode (-c PCat) (-r RCat) - Starts block place mode(Categories can be separated with comma to have multiple running at same time)
/Tryme emode (-c ECat) (-r RCat) - Starts eat mode(Categories can be separated with comma to have multiple running at same time)
/Tryme kmode (-c KCat) (-r RCat) - Starts kill mode(Categories can be separated with comma to have multiple running at same time)
/Tryme stop - Stops any mode currently running
/Tryme startsc - Starts scheduler for quiz
/Tryme stopsc - Stops scheduler for quiz
/Tryme signupdate - Manually updates signs
/Tryme add - Starts new question adding wizard
/Tryme edit [category] [questionName] - Starts wizard to edit question by its Id
/Tryme delete [category] [questionName] - Deletes question by given name
/Tyme toggle (playerName) - Toggles question and answer visibility for player
/Tryme reload - Reloads config files
Placeholders:
- %tryme_current% Prints out current question if game mode is active
- %tryme_remainingtime% Prints out remaining time for current game mode. Will return empty field in case question was answered
- %tryme_user_answers% Returns total amount of correct answers user provided
- %tryme_user_[mode]_answers% Returns correct answer count from player by provided game mode
- %tryme_user_[mode]_best% Returns best time from player by provided game mode
- %tryme_user_[mode]_average% Returns average time from player by provided game mode
For /answ and /answer use tryme.commandanswer
- tryme.*:
- description: Grants access to the ALL commands
- default: op
- tryme.command.add:
- description: Grants access to the add command
- default: op
- tryme.command.next:
- description: Grants access to the next command
- default: op
- tryme.command.delete:
- description: Grants access to the delete command
- default: op
- tryme.command.stop:
- description: Grants access to the stop command
- default: op
- tryme.command.info:
- description: Grants access to the info command
- default: true
- tryme.command.stats:
- description: Grants access to the stats command
- default: true
- tryme.answers:
- description: Grants access to see answers with info command
- default: op
- tryme.command.stopsc:
- description: Grants access to the stopsc command
- default: op
- tryme.command.startsc:
- description: Grants access to the startsc command
- default: op
- tryme.command.qmode:
- description: Grants access to the qmode command
- default: op
- tryme.command.dmode:
- description: Grants access to the dmode command
- default: op
- tryme.command.fmode:
- description: Grants access to the fmode command
- default: op
- tryme.command.hmode:
- description: Grants access to the hmode command
- default: op
- tryme.command.cmode:
- description: Grants access to the cmode command
- default: op
- tryme.command.mmode:
- description: Grants access to the mmode command
- default: op
- tryme.command.bmode:
- description: Grants access to the bmode command
- default: op
tryme.command.pmode:
- description: Grants access to the pmode command
- default: op
tryme.command.emode:
- description: Grants access to the emode command
- default: op
tryme.command.kmode:
- description: Grants access to the kmode command
- default: op
- tryme.command.signupdate:
- description: Grants access to the signupdate command
- default: op
- tryme.command.edit:
- description: Grants access to the edit command
- default: op
- tryme.command.toggle:
- description: Grants access to the toggle command
- default: true
- tryme.command.toggle.others:
- description: Grants access to the toggle command be used on other players
- default: op
- tryme.signs:
- description: Grants access to create signs
- default: op
- tryme.commandanswer:
- description: Grants access to answer with commands
- default: default
- Drag and Drop jar into your plugins folder
- Start and stop server for default files to be created
- Edit by your choice, start and enjoy
- MySql
- Questions and answers editing in game
- Answers with command to protect from spamming chat
- Add minimum players "protection"
- Give extra rewards for answer strikes
- Give reward for best hour player
- Automatic mathematical questions like 2*2-2/2
- Fireworks
- Sign leader boards
- Titles and subtitles
- Action bar
- Any ideas from you?