ReviveMe

VIP ReviveMe 4.1.0

[ + ] Added an option to config.yml that allows you to choose whether or not to ignore the totem when a knocked down player commits suicide.
[ x ] Fixed a bug that caused the plugin to not run correctly in versions below 1.17.
  • [ x ] Fixed some bugs
  • [ / ] Placeholders in have been changed so that they no longer return more than 2 decimal places<victim_x/y/z>events.yml
  • Updated compatibility with the UltimateClans plugin
  • [ + ] Added compatibility with FriendSystem plugin (GUI friends and party system)
  • Fixed bug with 1.20.4 / 1.20.5
[ + ] Add help messages to messages.yml
[ ⏳ ] After so many years since the release of ReviveMe, I decided to change the default messages of the plugin. Previously, the messages were simple and without colors. Now all default messages will be colored and much more visually polished! Sorry it took so long, but I have a picky taste for these things.
[ X ] A very important bug has been fixed. Please update! Thank you
[ x] Fixed an issue where it was not possible to pick up fallen players.
[ x ] Fixed an issue with UltraScoreboard.
[ x ] Fixed a crash that occurred in the console when trying to load itself (presumably a free fist).
[ + ] New values have been added to the "/rm verify" command.
[ + ] Additional optional fields have been added to the "steal_locked_items" config.

Code:
steal_locked_items:
  enabled: true
  items:
    myitem1:
      has_custom_model_data: true # Checks if it has custom model data
      name_contains: "&eMy" # Checks if the name contains
[ x ] Bugs have been fixed.
[ / ] Made changes to the code to prevent errors.
[ + ] Added a new option to prevent certain items from being stolen from the defeated
  • [ x] Fixed some bugs in CombatLogX.
  • [ x] Fixed compatibility bug with CombatLogX

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