RealisticWorldGenerator [1.8.8 - 1.17.1]

šŸ’ LeakšŸ’  RealisticWorldGenerator [1.8.8 - 1.17.1] [4.41.1 (Java 11 - 18)]

Minecraft Versions
1.8, 1.9, 1.10, 1.11, 1.12, 1.14, 1.15, 1.16, 1.17
Source
https://www.spigotmc.org/resources/realisticworldgenerator-1-8-8-1-17-1.15905/
Documentation
https://wiki.sourcewriters.net/en/realisticworldgenerator/v3
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Some helpful links

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IMPORTANT

Please report bugs, suggestions and similar requests not on our discord and use our Issue-Tracker on VoteFeatures instead.
Please note that RWG will not work on any version beginning with 1.18 and above.

We are working on a rewrite of the whole plugin as the current structure of the plugin doesn't allow us to keep supporting 1.13 - 1.17.1 as well as 1.18+ due to changes to the Bukkit Api.
It also is not able to keep up with vanilla terrain generation in general and we will be addressing that in the rewrite as well.
This will not be the before planned v5 that many of our customers already know about but instead a less abstract direct implementation on the Bukkit Api which will support 1.17.1+ but nothing below because of the mentioned Bukkit Api changes.
We don't know if we will support versions below 1.17.1 or 1.13.0 in future again but we'll hope to get that working when the time comes.

If you want to run this plugin on 1.18 and above your only option is to generate a world with 1.17.1 and move it into the server. The plugin in general will not work on this versions. If you have questions about it, ask us via Discord before buying. We do not refund the software, when you bought it to use it on version 1.18 and above and it does not work because of this fact.


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  • High-quality generation​
  • Extremely customizable ( Look at the presets and our example configuration )​
  • Update guarantee: We'll update RWG always within a week after a new spigot release​
  • Support for Custom Items from ItemsAdder, CustomItems and Oraxen​
  • Support for PlaceholderAPI​
  • Stability system to prevent corrupted Chunks ( click for more info )​
  • Fast schematic file system for structures and trees (including random blocks like bee nests)​
  • A configurable custom cave system with up to 7 types of caves which can also be mixed​
  • Minecraft world seed support​
  • Realistic lakes and oceans​
  • Procedurally generated structures (generated via Code) :
    - Geodes​
  • Customizable and rich ore spawning​
  • The customizable and rich ground design​
  • Customizable hills layouts​
  • Per-world configurations​
  • Custom and customizable structures​
  • Included World-border​
  • Control over Sapling-Growing​
  • Total control of chest-filling for each structure​
  • Customizable in-game messages​
  • Locateable structures​
  • Custom structures(vanilla-structures do not spawn) for villages, monuments, temples, mansions, shipwrecks, pillager-outposts, strongholds and mineshafts​
  • Works on Paper as well as Paper forks​
  • The optional flat area at spawn-region for buildings​
  • Custom designed biomes :
    - Birch forest
    - Desert
    - Lands of death
    - Ice-lands
    - Jungle
    - Mixed forest
    - Oak forest
    - Dark forest
    - Extreme hills
    - Savanna
    - Swamp-lands
    - Pine forest
    - Taiga
    - Oceans​





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some of the screenshots are outdated, they will be replaced while we add new ones as well!

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this cinematic is temporary, we will update it soon. enjoy
:)
:)



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Please note: v3 has limited features compared to v4. When you need to use v3 you may have not all features listed above.

Disclaimer for users beeing blocked by the great-firewall-of-china:

This plugin uses a download-server in germany to load additional files. This download is needed basically once on the first startup. If you are not able to connect to that server you may consider to us a VPN.

For 1.8 to 1.12.2 use v3.9.0! For 1.13+ use the latest version





  • Make sure your server is not running
  • Put the plugin in the plugins folder
  • Start the server to generate the required files and configurations
  • Set the plugin as the generator for your world, you can do that by:
- Adding the following code in your bukkit.yml (always remove the brackets of "<worldname>")

YAML:
worlds:[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT][INDENT][INDENT]  <worldname>:[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT][INDENT][INDENT]    generator: Realistic_World
- Using multiworld?​
YAML:
/mw create <worldname> plugin:Realistic_World
- Using multiverse?​
YAML:
/mv create <worldname> NORMAL -g Realistic_World
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rwg.syntaxphoenix.com
Author
Kritzz
Downloads
7
Views
405
First release
Last update

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