Interactions | Create Complex Conversations with NPCs

VIP Interactions | Create Complex Conversations with NPCs 2.6.1

-Added: You can now insert OPTIONS directly into dialogue messages, using the %option_<x>% variable, making them more customizables. This also requires to enable the new options_in_dialogue option in the conversation. More info on the wiki!

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Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
-Added compatibility with 1.20.5/1.20.6 (Tested with the latest version of Citizens and works correctly. ProtocolLib has not yet been released for 1.20.6, so keep that in mind!!!)
-Added default values configuration for conversation entities, conversation, dialogues and options.

Remember to check the WIKI!
https://ajneb97.gitbook.io/interactions/
  • -Added an abort feature to the edit inventory.
  • -Fixed an important console bug with the send_back_hidden_chat option on the latest versions of ProtocolLib/Paper.
  • -Fixed an issue with the interrupt_actions option when a player leaves the server.
  • - Fixed an issue that caused written dialogues to be continuously sent after a conversation ended.
  • - Fixed a console bug in the verification system.

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