FireMysteryBlocks - Legacy Support

šŸ’ LeakšŸ’  FireMysteryBlocks - Legacy Support 2.3.8

Minecraft Versions
1.8, 1.9, 1.10, 1.11, 1.12, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20
Source
https://builtbybit.com/resources/21407/
Title.png

Description.png


Ā» Hightly configurable and lightweight plugin for rewarding player that mines a specific block.
Create and unlimited amount of blocks that will give player rewards after mining.
Ā» All configuration is seperated per block.
Ā» Each block can do different actions on mine, destroy or reset.
Ā» Rewards can be simply configurated per place.

Features.png


Ā» Holograms (Supported CMI, HolographicDisplays and DecentHolograms)
Ā» Placeholders (Supported PlaceholderAPI)
Ā» Offline cache reward system
Ā» Permission system
Ā» Enchant limiting
Ā» AntiAFK system & Captcha
Ā» AntiCheat system. Can block FASTBREAK cheats.
Ā» Mining effects, make block harder to mine.
Ā» Cooldown and schedules, make block appear once a time or specified on time
Ā» Full language support
Ā» GUIs for every block
Ā» History of block destroys
Ā» Easy to use and configurate
Ā» No dependency, only holograms!
Ā» Zero lag plugin
Ā» MySQL and SqLite support
Ā» Development API
Ā» AutoSave for no data loss
Ā» Everything reloadable with in-game command
Ā» HEX and Gradient text supported
Ā» Using.. (https://www.spigotmc.org/resources/iridiumcolorapi.87351/)

Install.png


Ā» Download this plugin to your server folder
Ā» Reload/Restart server
* Default block is created at 0,0 world
Ā» Edit config for correct block locations and type
Ā» For holograms select your correct provider
Ā» For storage setup database
Ā» Reload/Restart server
Ā» And enjoy!

Support.png


Ā» Discord invite: https://discord.gg/kwU9YjyuPw

Commands.png


Ā» /mysteryblocks help - Print help menu
* firemysteryblocks.command.help
Ā» /mb list - Prints all blocks and their info
* firemysteryblocks.command.list
Ā» /mb reload - Reloads plugin
* firemysteryblocks.command.reload
Ā» /mb messages - Toggle viewing of messages from plugin
* firemysteryblocks.command.messages
Ā» /mb hide - Toggle player hiding while mining
* firemysteryblocks.command.visibility
Ā» /mb teleport <block> - Teleports you to mystery block
* firemysteryblocks.command.teleport
Ā» /mb create <block> - Creates a new mysteryblock
* firemysteryblocks..commandcreate
Ā» /mb delete <block> - Deletes existing mysteryblock
* firemysteryblocks.command.delete
Ā» /mb set <block> - Reposition existing mysteryblock
* firemysteryblocks.command.set
Ā» /mb finish <block> - Skip progress of existing mysteryblock
* firemysteryblocks.command.finish
Ā» /mb reset <block> - Reset existing mysteryblock progress
* firemysteryblocks.command.reset
Ā» /mb resetall - Reset progress of all mystery blocks
* firemysteryblocks.command.resetall
Ā» /mb open <block> [player] - Open specific mysteryblock gui
* firemysteryblocks.command.open
Ā» /mb history <block> <entry> - Show mysteryblock destroy history
* firemysteryblocks.command.history
Ā» /mb breaks-add <block> <number> [player] - Adds mines to mysteryblock
* firemysteryblocks.command.breaks-add

Permissions.png


Ā» firemysteryblock.<blockname>.mine - Allow player to mine specific block
Ā» firemysteryblock.<blockname>.bypass.<type> - Ignores specific effect of block
Ā» anti-cheat - Ignore anti-cheat checks
Ā» mining-effects - Ignore effect applied on mining
Ā» enchant-limit - Ignore item enchant limits
Ā» anti-afk - Ignore anti-afk checks
Ā» item-damage - Ignore tool damage

Placeholders.png


Ā» %FireMysteryBlocks_<BLOCK>_REQUIRED% - Return number of required block mines
Ā» %FireMysteryBlocks_<BLOCK>_CURRENT_<ASC/DESC>% - Return number of current block mines
Ā» %FireMysteryBlocks_<BLOCK>_PLAYER% - Return number of player mines
Ā» %FireMysteryBlocks_<BLOCK>_POSITION_<1-X>_<NAME/MINES>% - Return data of position
Ā» %FireMysteryBlocks_<BLOCK>_PROGRESS_<BAR/PERCENTAGE>% - Return progress of block mined
Ā» %FireMysteryBlocks_<BLOCK>_DESTROYS% - Return number of how many times block was destroyed
Ā» %FireMysteryBlocks_<BLOCK>_COOLDOWN_ACTIVE% - Return boolean if cooldown is active
Ā» %FireMysteryBlocks_<BLOCK>_COOLDOWN_CURRENT_<FORMATTED/SHORT/PLAIN>% - Return string of current cooldown time
Ā» %FireMysteryBlocks_<BLOCK>_SCHEDULE_<PREV/NEXT>% - Return date, when will be block regenerated at.
Ā» %FireMysteryBlocks_<BLOCK>_SCHEDULE_<PREV/NEXT>_<FORMAT>% - Return formatted date, when will be block regenerated at.
Ā» %FireMysteryBlocks_<BLOCK>_SCHEDULE_REMAINING_<FORMATTED/SHORT/PLAIN>% - Return string of remaining time to regeneration
Ā» %FireMysteryBlocks_<BLOCK>_HISTORY_SIZE% - Return number of history saved
Ā» %FireMysteryBlocks_<BLOCK>_HISTORY_DATE_<1-X>% - Return string of date, when was block destroyed
Ā» %FireMysteryBlocks_<BLOCK>_HISTORY_POSITION_<1-X>_<1-X>_MINES% - Return history player mines
Ā» %FireMysteryBlocks_<BLOCK>_HISTORY_POSITION_<1-X>_<1-X>_NAME% - Return history player name
Ā» %FireMysteryBlocks_<BLOCK>_REGENERATION_ACTIVE% - Return boolean if regeneration is active
Ā» %FireMysteryBlocks_<BLOCK>_REGENERATION_AMOUNT% - Return number of regenerated health
Ā» %FireMysteryBlocks_<BLOCK>_REGENERATION_CURRENT_<FORMATTED/SHORT/PLAIN>% - Return string of current regeneration time

Legend:
Ā» ASC - In ascending order
Ā» DESC - In descending order
Ā» BAR - Return progress as ASCII bar
Ā» PERCENTAGE - Return progress as number
Ā» PREV - Return previous date
Ā» NEXT - Return next date
Ā» FORMAT - Return date in format (dd.MM.yyyy HH:mm:ss)
Ā» FORMATTED - 02:16:05
Ā» SHORT - 2h 16m 5s
Ā» PLAIN - 8156
Ā» 1-X - Position of player
Ā» NAME - Return name of player
Ā» MINES - Return number of mines of player
Showcase.png




DefaultFiles.png


Code:
# Ways to use Gradient or HEX colors. For more info visit https://www.spigotmc.org/resources/iridiumcolorapi.87351/
#  - <GRADIENT:FirstHexColor>This is gradient text</GRADIENT:SecondHexColor> | <GRADIENT:FFFFFF>
#  - <SOLID:HexColor>This is solid HEX color string | <SOLID:FFFFFF>
#  - <RAINBOW>This is rainbow text</RAINBOW>

Settings:
  Debug: false

  AutoSave:
    # If enabled, plugin will save block data automatically to database per some time
    # denying plugin data loss on server crash.
    Enabled: true
    # Time in seconds between saves. Lower time = lower rollback on crash
    # Recommended time is 5 minutes (300s), same as bukkit auto-save time
    Time: 300

  Database:
    # Types: SQLITE | MYSQL
    # If using SQLITE ignore login values bellow.
    Type: SQLITE
    Login:
      Host: localhost
      User: root
      Pass: password
      Port: 3306
      DB: database
    Settings:
      MaximumPoolSize: 10
      IdleTimeout: 30000

  Holograms:
    # If enabled, plugin will try to hook into hologram provider.
    Enabled: false
    # Providers: CMI, HolographicDisplays, DecentHolograms
    # If you know any other ones. Feel free to contact me about hooking them.
    Provider: NONE

  Placeholders:
    Enabled: true
    # Configuration for percentage placeholder
    Percentage:
      Total: 5
      Tiles:
        Low: "&cā– "
        Half: "&aā– "
        Full: "&2ā¬›"

Code:
#
# Action types:
#   [COMMAND]         - Executes a command as player
#   [OP-COMMAND]      - Executes a command as oped player
#   [CONSOLE-COMMAND] - Executes a command from console
#   [MESSAGE]         - Sends a message to a player
#   [BROADCAST]       - Sends a message to everyone
#   [SOUND]           - Plays a sound to player. Format: SOUND-VOLUME-PITCH
#   [ACTIONBAR]       - Shows an action bar message to a player
#   [WARN]            - Shows specific message to a player with the permission "firemysteryblocks.warn"
#   [TITLE]           - Shows a title message to a player, \n for second line
#   [EFFECT]          - Adds an effect to player. Format: EFFECT-AMPLIFIER-DURATION
# !! - Format: [TYPE] [VALUE], Sequence is required in Cache, Delay, Percentage order!
#
# Placeholders:
#  - {0} - Block name
#  - {1} - Block material
#  - {2} - Player name
#  - {3} - Block current mines
#  - {4} - Block remaining mines
#  - {5} - Block required mines
#  - {6} - Player current mines
#  - {7} - Player current mine speed
#  - {8}, {9}, {10} - Cooldown time .. FORMATTED, SHORT, PLAIN
#  - {11} - Block mine percentage
#  - {12} - Block mine progress (in progress bar format)
#  - {13} - Next schedule time
#  - {14}, {15}, {16} - Schedule remaining time before autoDestroy .. FORMATTED, SHORT, PLAIN
#  - {17}, {18}, {19} - Time before block is starting regenerating .. FORMATTED, SHORT, PLAIN
#  - {pos-1-name} and {pos-1-value} - First position name and mine count. !! MAX TOP 10 !!
#  - {history-1-pos-1-name} and {history-1-pos-1-value} - History 1 backwards, position 1 !! MAX TOP 10 !!
#  - {history-1-date} - Date of history block break in format "YYYY-MM-dd HH:mm"
#
# Cache (Offline rewards system):
#   If a command starts with $ and the affected player is offline, that
#   command will be saved and then executed after the player is back online.
#   When the player is online, the action will work as normal.
#    - Example: [CONSOLE-COMMAND] $give {2} diamond 5
#    - Example: [SOUND] $BLOCK_ANVIL_LAND-1-1
#
# Delay (Delayed command execution)
#   If a command starts with @timeInMilliseconds@, its execution is delayed.
#   Use this if you need to delay a command until other dependencies are loaded.
#   Useful in combination with cached commands.
#    - Example: [CONSOLE-COMMAND] @1000@give {2} diamond 5
#    - Example: [CONSOLE-COMMAND] $@500@say {2} is running delay and cached command
#
# Percentage:
#   If a command starts with %percentage%, that command will be executed
#   only with a certain percentage.
#   Range 0 - 100, decimals are supported
#    - Example: [CONSOLE-COMMAND] %10%give {2} diamond 5
#    - Example: [MESSAGE] $%50%You're doing well!
#
# ! To disable any of events place [] instead of list

Block:
  Material: "STONE"
  Location: "world/0/100/0"
  # Total block mines required to destroy the block and get rewards.
  Limit: 10
# If enabled, the player will need specific permission to be able to mine this block.
  # Perm: "firemysteryblocks.BLOCKNAME.mine"
  Permission: false

ItemDamage:
  # If enabled, pickaxes that mine this mystery block takes durability
  # Bypass perm: "firemysteryblocks.BLOCKNAME.bypass.item-damage
  Enabled: true
# Amount of durability taken from pickaxe
  Damage: 1
# If enabled, unbreaking enchantment will be ignored
  IgnoreEnchants: false
# Bypass works as permission, but need to match specific item description
  # Regex is supported! To work, all colors are ignored. Format: DISPLAY NAME;;LORE
  Bypass:
    - "God's pickaxe"
    - "This pickaxe name;;This item lore\\nWith next line"

Regeneration:
  # If enabled, block will be regenerated if is not mines under specific time
  Enabled: true
# Time in milliseconds
  Time: 300000
# Types:
  #  - FULL   - Block is completely restarted
  #  - HEAL   - Block is healed to full health
  #  - ADD    - Block damage is added to block max health
  Type: FULL
Progressive:
    # If enabled, block healing will be progressive and not instant
    Enabled: false
# Time in milliseconds
    Time: 10000
# Amount of percentage max health added/removed per time
    Percentage: 5
# When progressive is NOT enabled, start actions are skipped
  Actions:
    Start:
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &7Block &e{0} &7has started regenerating!"
    End:
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &7Block &e{0} &7has been fully regenerated!"

Cooldown:
  # If enabled, the block will temporarily change into an unbreakable material specified bellow.
  # After the specified time, the block is changed back to a normal breakable block.
  Enabled: true
Material: "BEDROCK"
  # Cooldown time in milliseconds
  Time: 300000

Schedule:
  # If enabled, the block will respawn only in specific time.
  Enabled: false
# Timezone list available at https://code2care.org/pages/java-timezone-list-utc-gmt-offset
  TimeZone: "Europe/Prague"
  Table:
    - "12:00"
    - "16:00"
  AutoDestroy:
    # If enabled, block is automatically destroyed, if not mined under specific time
    Enabled: false
Time: 3600000
# If enabled, actions will be made as it was broken, otherwise block will just change into cooldown state
    Actions: false

Visibility:
  # If enabled, when player starts mining block, all players around this block will be hidden
  # after he stops all players will be back visible
  Enabled: false
# Radius in block around the mystery block
  Radius: 5

EnchantLimit:
  # If enabled, player items will be limited to those equal or lower to the specified enchantment limit.
  # Enchantments must be used from https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
  # Bypass perm: "firemysteryblocks.BLOCKNAME.bypass.enchant-limit
  Enabled: false
List:
    - "DIG_SPEED:5"
  # Bypass works as permission, but need to match specific item description
  # Regex is supported! To work, all colors are ignored. Format: DISPLAY NAME;;LORE
  Bypass:
    - "God's pickaxe"
    - "This pickaxe name;;This item lore\\nWith next line"

ForceField:
  # If enabled, player will not be able to get into specific radius around the block
  # if he is in radius, he will be pushed out
  Enabled: true
# Radius in block around the mystery block
  Radius: 1.25
# If enabled, player will be pushed out with knockback
  Knockback: true

MiningEffects:
  # If enabled, player will have a specific effects applied to them while mining this block.
  # Effect must be used from https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
  # In 1.19+, effect FREEZE is supported
  # Bypass perm: "firemysteryblocks.BLOCKNAME.bypass.mining-effects
  Enabled: false
# These effects are added constantly every tick.
  Constant:
    # Format: EFFECT-AMPLIFIER
    List:
      - "SLOW_DIGGING-1"
  # These effects have a chance to be added under set cooldown
  Percentage:
    Cooldown: 30000
# Format: PERCENTAGE-EFFECT-AMPLIFIER-DURATION
    List:
      - "0.5-HARM-1-10" # 0.5% that player receives damage
      - "5-FAST_DIGGING-1-20" # 5% that player gets HASTE 1 for 20 ticks (1 second)
      - "10-BLINDNESS-1-100" # 10% that player gets BLINDNESS 1 for 100 ticks (5 seconds)
  # Bypass works as permission, but need to match specific item description
  # Regex is supported! To work, all colors are ignored. Format: DISPLAY NAME;;LORE
  Bypass:
    - "God's pickaxe"
    - "This pickaxe name;;This item lore\\nWith next line"

History:
  # If enabled, after block is destroyed. Date and player mines are saved into history.
  Enabled: true
# Amount of saves stored
  Count: 5
# Format for date placeholder
  Format: "YYYY-MM-dd HH:mm"
  # If GUI is enabled, this is the item that will be placed in history slots
  # {history-id} gets replaced by current id, only in this section
  Item:
    Material: "BOOK"
    DisplayName: "&f&lHistory {history-id}."
    Amount: 1
ModelData: 0
Lore:
      - ""
      - " &f&lDate:"
      - "  &f&lĀ» &e{history-{history-id}-date}"
      - ""
      - " &f&lPosition:"
      - "  &f&lĀ» &61. &7{history-{history-id}-pos-1-name} &8- &e{history-{history-id}-pos-1-value}x"
      - "  &f&lĀ» &62. &7{history-{history-id}-pos-2-name} &8- &e{history-{history-id}-pos-2-value}x"
      - "  &f&lĀ» &63. &7{history-{history-id}-pos-3-name} &8- &e{history-{history-id}-pos-3-value}x"
      - ""
  # If GUI is enabled, this is slot numbers where history items will be placed
  Slots: "21,22,23,24,25"

GUI:
# If enabled, GUI for this block gets created. Using /fmb open <blockName> can be opened.
  Enabled: true
# Size from 9 to 54
  Size: 45
Title: "MysteryBlock - {0}"
  Items:
    0~8:
      Material: "BLACK_STAINED_GLASS_PANE"
      DisplayName: "&r"
      Lore: []
      # ItemFlags: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
      ItemFlags:
        - "HIDE_ATTRIBUTES"
    36~44:
      Material: "BLACK_STAINED_GLASS_PANE"
      DisplayName: "&r"
      Lore: []
    19:
      Material: "STONE"
      DisplayName: "&c&l{0} Block - Stats"
      Lore:
        - ""
        - " &f&lCurrent:"
        - "  &f&lĀ» &61. &7{pos-1-name} &8- &e{pos-1-value}x"
        - "  &f&lĀ» &62. &7{pos-2-name} &8- &e{pos-2-value}x"
        - "  &f&lĀ» &63. &7{pos-3-name} &8- &e{pos-3-value}x"
        - ""
        - " &f&lRewards:"
        - "  &f&lĀ» &750% &65x &eDiamond"
        - ""
        - " &7*Break this block, get rewards!*"
        - ""
    40:
      Material: "BARRIER"
      DisplayName: "&cClose"
      Lore: []
  Actions:
    40:
      # If close is set to true will close inventory on click
      Close: true
List:
        - "[MESSAGE] &6&lMysteryBlocks &8&lĀ» &7Closing.."
    21~25:
      Close: false
List:
        - "[MESSAGE] &6&lMysteryBlocks &8&lĀ» &7This is history click action.."

Click:
  # If enabled, player that left click this block, will be affected by actions specified down bellow.
  Enabled: true
Actions:
    - "[MESSAGE] &6&lMysteryBlocks &8&lĀ» &7Opening GUI of &e{0}&7."
    - "[CONSOLE-COMMAND] fmb open {0} {2}"

AntiCheat:
  # If enabled, player mining speed is measured and if it exceeds the limit,
  # actions specified under this limit will be executed.
  # !! For every block, you will need to find out the max mine speed a player can achieve without cheating! !!
  # Bypass perm: "firemysteryblocks.BLOCKNAME.bypass.anti-cheat
  Enabled: true
# Period for which mine speed is calculated. Set in milliseconds.
  # Example. 1000 -> 2 mines per 1000 milliseconds
  Time: 1000
# Specific cooldown for actions, if an action was already executed.
  # The same action will be executed repeatedly in this time period.
  Cooldown: 30000
# If the player has mine speed above this limit, all block breaks will be ignored.
  # Set to -1 if you want to ignore it.
  Break: 6
# Actions performed after the player reaches the above limit.
  Action:
    2:
      - "[WARN] {2} is mining block {0} too fast!"
    6:
      - "[CONSOLE-COMMAND] kick {2} You are mining block {0} too fast!"

AntiAFK:
  # If enabled, players that are mining will be randomly interrupted
  # depending on method to stop them from afk mining.
  # Bypass perm: "firemysteryblocks.BLOCKNAME.bypass.anti-afk
  Enabled: false
# Type: KNOCKBACK, CAPTCHA
  Selected: "NONE"
  # Chance from 0.0 to 100
  Chance: 10
Methods:
    Knockback:
      # How much you want to throw the player away.
      Power: 1
# If enabled, player will be turned away from block on knockback
      Rotation: false
# If enabled, player that are moving will not be affected by knockback
      Moving: true
Captcha:
      # When enabled, players that won't complete the captcha under limit, will be treated as if they failed.
      Time:
        Enabled: true
# Time in milliseconds
        Limit: 30000
Inventory:
        # Sizes allowed: 5, 9, 18, 27, 36, 45, 56
        Size: 5
# Enabling this will ignore if the player clicks on an empty item in inventory
        SkipBlank: false
# Material that will be used in menu
        Active:
          Material: "BEDROCK"
          DisplayName: "&c&lCAPTCHA ITEM"
          Lore:
            - "&r"
            - "&7 Click this item to verify you aren't afk &r"
            - "&r"
        # Material that will be filled in all other slots
        Fill:
          Enabled: true
Item:
            Material: "STONE"
            DisplayName: "&r"
            Lore: []
      Action:
        OnFail:
          - "[CONSOLE-COMMAND] kick {2} You have failed CAPTCHA!"
        OnSuccess:
          - "[MESSAGE] &c&lFireMysteryBlocks &8&lĀ» &7Captcha was successfully checked!"

Hologram:
  # If enabled, holograms will be placed above this block.
  # It's required to have holograms enabled in the main config and the right provider selected!
  Enabled: true
# Placeholder injection to positions.
  # If enabled, placeholder {pos-1-name} will be injected with prefix and suffix placeholders or text.
  NameInjection:
    Enabled: false
Inject:
      Prefix: "%vault_prefix% "
      Suffix: " %vault_suffix%"
  # If enabled, for every changeable placeholder you will need to use placeholder from PAPI.
  Static:
    Enabled: false
# Active is set when there is no cooldown on the block.
  # Inactive is set when the cooldown is active.
  State:
    Inactive:
      Lines:
        - "&6&lThis is an {0} block"
        - ""
        - "Current mines: &e{3}/{5}"
        - ""
        - "1. {pos-1-name} - {pos-1-value}x"
        - "2. {pos-2-name} - {pos-2-value}x"
        - "3. {pos-3-name} - {pos-3-value}x"
        - ""
        - "&7*Block will regenerate after.. &a{9}&7*"
      Y-Offset: 2
Active:
      Lines:
        - "&6&lThis is an {0} block"
        - ""
        - "Current mines: &e{3}/{5}"
        - ""
        - "1. {pos-1-name} - {pos-1-value}x"
        - "2. {pos-2-name} - {pos-2-value}x"
        - "3. {pos-3-name} - {pos-3-value}x"
        - ""
        - "&7* Break this block to get rewards *"
      Y-Offset: 2
# Additional configurations for Holograms
  Providers:
    CMI:
      # Perm: cmi.hologram.FMB-BLOCKNAME
      #  BlockName is the name of file without .yml at the end
      RequirePerms: false
# Set LOSInterval to 0 to disable
      LOSInterval: 0
TextDownOrder: true
TextSpacing: 0.25
IconSpacing: 0.5
ShowRange: 8
UpdateRange: 8
# Set UpdateInterval to 0 to disable
      UpdateInterval: 0
HolographicDisplays:
      AllowPlaceholders: false
DecentHolograms:
      # Perm: decentholograms.hologram.FMB-BLOCKNAME
      #  BlockName is the name of file without .yml at the end
      RequirePerms: false
UpdateRange: 48
ShowRange: 48
TextDownOrder: false
AlwaysFacePlayer: false
Facing: 0
# Set UpdateInterval to 0 to disable
      UpdateInterval: 2

Action:
  OnReset:
    - "[SOUND] UI_TOAST_CHALLENGE_COMPLETE-1-1"
    - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &7Block &e{0} &7has been regenerated!"
  OnMine:
    - "[SOUND] BLOCK_ANVIL_LAND-1-1"
    - "[ACTIONBAR] &7Your mine speed is {7}/s"
    - "[MESSAGE] &6&lMysteryBlocks &8&lĀ» &7You mined &e{0} &7block. (&6{6}x&7)."
  OnDestroy:
    Global:
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &7Block &b{0} &7was mined! Miners: "
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &r &f1. &e{pos-1-name} &7mined &6{pos-1-value}&7x"
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &r &f2. &e{pos-2-name} &7mined &6{pos-2-value}&7x"
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &r &f3. &e{pos-3-name} &7mined &6{pos-3-value}&7x"
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &r &f4. &e{pos-4-name} &7mined &6{pos-4-value}&7x"
      - "[BROADCAST] &6&lMysteryBlocks &8&lĀ» &r &f5. &e{pos-5-name} &7mined &6{pos-5-value}&7x"
    EveryPlace:
      - "[MESSAGE] &6&lMysteryBlocks &8&lĀ» &7You mined &e{6} &7blocks."
    PerPlace:
      1:
        - "[CONSOLE-COMMAND] say {2} mined most of the stone. Total: {6}x"
        - "[CONSOLE-COMMAND] $give {2} diamond 5"
      2~3:
        - "[CONSOLE-COMMAND] say {2} was on second or third place"
        - "[CONSOLE-COMMAND] $%50%give {2} gold 5"


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Java:
Work in progress..
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Author
Kritzz
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  1. 2.3.8

    Updated Ā» In forcefield, players were able to bug inside and not getting thrown away. Now...

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