✈️Vehicles (No resourcepacks needed!)

VIP ✈️Vehicles (No resourcepacks needed!) Only Spigot >= 1.15 (14.5)

  • - Fixed the removal of tridents when hitting a vehicle.
  • - Fixed fireballs fired from tanks and helicopters not moving on paper servers.
  • - Spigot 1.20.4 support
  • - Fixed an issue where tanks could not fire at the Spigot 1.20
  • - Discontinued support for 1.14.X
  • - Fixed console messages when placing vehicles caused by how textured skulls were created.
  • - Added "nativeModelsEnabled: true" parameter to config.yml. If this option is disabled, the vehicle model made of armored stands will not be displayed.
  • - Support for 3D models:
    • A 3dModelItem can be added to each vehicle type that contains a serialized itemstack. This element will be mounted on the head of the stand when the vehicle is placed, so you can use it with "nativeModelsEnabled: false" if you want to use your own 3d models instead.
You'll find more information on how to use 3D models on the wiki in the next few days.
  • - Spigot 1.20.2 support
  • - Fixed a bug that caused bombs to explode at altitude 0 even if the minimum y value in the world was different.

Note: Minecraft 1.20.2 has seen a number of major changes. Despite the fact that the plugin has been tested, please note that some errors may appear during the first week.
If you find any error, please report it on our Discord server.

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