ā˜ ļøDamageIndicatorā˜ ļø | Customisable Damage Indicator - Multicolor Support & 100% Lagless

šŸ’ LeakšŸ’  ā˜ ļøDamageIndicatorā˜ ļø | Customisable Damage Indicator - Multicolor Support & 100% Lagless 1.14.0

Minecraft Versions
1.8, 1.9, 1.10, 1.11, 1.12, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20
Source
https://www.spigotmc.org/resources/92423/
Documentation
https://gitlab.com/Zenya4/damage-indicator/-/wikis/Home
[IMG]

A high performance packet-based damage indicator

DamageIndicator is an extensive and feature-rich healthbar manager for Minecraft servers. It provides a system to display damage dealt to enemies solely using packets, which means no actual armor stand entities will be spawned. DamageIndicator is also completely server-side so no additional mods are required by your players. The high-performance packet spawning and flexible configuration makes DamageIndicator extremely suitable for large PvP or Survival servers.


[IMG]

  • Highly configurable
    • Modify damage indicator offset, speed and duration
    • Edit all indicator colours to your liking
      • Each damage range can be a different colour group
      • The colour of every character in colour group can be customised
    • Support for bold, italics and rainbow mode
    • Global toggle for heal indicators in addition to damage indicators
  • No setup required
    • Default offset and colour values have been extensively tested on large servers
    • Comes with 10 unique colour groups for all indicators to provide more variation
    • Simply drag & drop the plugin to get started
  • Cross-version compatibility
    • Supports all Minecraft versions from 1.8 - 1.20.2
    • Incompatible versions will fallback to use invisible armor stands instead of breaking the plugin
  • Per-player & per-world toggle support
    • Allow players to disable client-side indicator packets via a command
      • Useful to preserve FPS on low-end setups and for experienced PvP players who do not need indicators
    • Admins can completely disable indicators in specific worlds
      • Useful for non-PvP worlds or in fast-paced gamemodes like NoHitDelay
  • High-performance
    • DamageIndicator was built with performance in mind
    • No performance issues on servers with up to 100+ players
    • Perfect for large PvP or Survival servers
  • 100% packet-based
    • DamageIndicator uses purely packets to send indicators to players
    • Hugely boosts performance as no armor stand entities are actually spawned
    • No floating armor stands will remain in the world if your server crashes

[IMG]


[IMG]
[IMG]


[IMG]
[IMG]


[IMG]


/damageindicator help
[damageindicator.command.help]
Help command to show all possible arguments
/damageindicator toggle <on/off>
[damageindicator.command.toggle]
Toggle client-side damage indicators
/damageindicator reload
[damageindicator.command.reload]
Reload the plugin's config.yml and messages.yml files

[IMG]



Code:
# Config wiki and help can be found at https://github.com/Insprill/Damage-Indicator/wiki
# For internal reference only, do not change the config version
config-version: 4

# The locale file the plugin is using. To create your own locale, copy the en-us.yml, rename it, and set its name here.
language: "en-us"

# How many decimal places to truncate indicator values
# A value of 2 means that all damage indicators will show as x.xx
indicator-decimals: 2

# How many blocks should indicators spawn above the player
# It is best to keep this value nonzero to prevent indicators from blocking the player view
hologram-offset: 0.25
# How fast should indicators float upwards
hologram-speed: 0.15
# How long (in ticks) should indicators stay for
hologram-duration: 20
# Whether the position of holograms should stay relative to the entity they came from.
relative-holograms: true
# Whether you should be able to see your own holograms.
show-self-holograms: false

# Whether or not all damage indicators should be bold
bold-indicators: true

# Whether or not all damage indicators should be italicised
italic-indicators: false

# Whether or not all damage indicators should be underlined
underline-indicators: false

# Whether damage indicators should be shown.
damage-indicators: true

# Format used when players take damage
# Each damage value represents half a heart (20 points = 10 hearts)
# The closest rounded down value will be used
damage-format:
  0: "%fefee%-%value%" # <-- The %fefee% placeholder means the indicator will show as &f-&e0&f.&e6&f9 if the player takes 0.69 damage
  2: "%f6fee%-%value%"
  4: "%fcfcc%-%value%"
  7: "%f4fcc%-%value%"
  9: "%f4f44%-%value%"
  10: "%f44fdd%-%value%"
  12: "%f55fdd%-%value%"
  100: "%rainbow%-%value%" # <-- The %rainbow% placeholder can be used to randomise indicator colors (fancy display for insta-kill tools like /kill)

# Whether damage heal indicators should be shown.
heal-indicators: true

# Format used when players heal
# Each heal value represents half a heart (20 points = 10 hearts)
# The closest rounded down value will be used
heal-format:
  0: "%fafaa%+%value%"
  4: "%f2faa%+%value%" # <-- The %fafaa% placeholder means the indicator will show as &f+&a0&f.&a6&a9 if the player heals by 4.20 points
  8: "%f2f22%+%value%"

# Feature to display player health below their name
health-indicators: true

# DamageIndicator will not display any (damage) indicators in the following worlds
# World names are cAsE sEnSiTiVe
disabled-worlds:
  - nodelay
  - testworld

# If enabled, damage indicators will only be shown if it was caused by a player.
only-show-entity-damage-from-players: true

# Toggles the below entity type whitelist/blacklist.
entity-type-list-enabled: true
# If true, the following list will act as a whitelist instead of a blacklist.
entity-type-list-as-whitelist: false
entity-type-list:
  - ARMOR_STAND

# DamageIndicator will not display any (damage) indicators for entities whom name is in this list.
ignored-entities: [ ]
Author
Kritzz
Downloads
27
Views
585
First release
Last update

Ratings

5.00 star(s) 1 ratings

More resources from Kritzz

Latest updates

  1. 1.14.0

    - Added support for version 1.21.1
  2. 1.12.0

    - Added support for version 1.20.5.
  3. 1.11.0

    - Added an option to random-hologram-offset holograms. - Fixed the "heal indicators" setting not...

Latest reviews

exceleten

About Minecraft Forums

Here you will find everything you need to know about the exciting world of Minecraft, from creative game creations to helpful tutorials and multiplayer adventures. Share your passion!
Back
Top